============================================================================== SPITE AND MALICE EXTREME Game card - Cards - zbani.com ============================================================================== Play free here: https://zbani.com/game/spite-and-malice-extreme Also playable direct from the publisher: https://cdn.htmlgames.com/SpiteAndMaliceExtreme/index.html Free to play - no sign-up needed. Artwork and game by HTMLGames / Zygomatic. ------------------------------------------------------------------------------ 1. AT A GLANCE ------------------------------------------------------------------------------ Type of game: Card solitaire Category: Cards Goal: Move every card from the stock pile to the foundation pile(s), building up in suit and rank. Players: 1 player Difficulty: Medium, hard on random deals Session length: 5 - 30 minutes Suggested age: Ages 8 and up Plays with: Mouse click or tap ------------------------------------------------------------------------------ 2. HOW TO PLAY (from the official zbani.com game page) ------------------------------------------------------------------------------ Play this classic card game also know as Cat and Mouse or Skip-bo against a computer opponent. The object of this game is to get rid of your stack of cards on the left by placing them on the 3 centre stacks. The first card on the centre stack needs to be an Ace and then you can place cards upwards to a Queen (A-2-3-4-5-6-7-8-9-10-J-Q and suits are irrelevant). You can play cards from your stack at the left, your hand (middle 5 cards) or your 4 discard piles (on the right). Your turn ends when you place a card from your hand to 1 of the discard piles. Only the top card of your play stack, your hand cards and the top cards of the discard piles are available for play. The King is wild and can be used for any value. In this extreme variant you are allowed to use the discard pile cards of your opponent. ------------------------------------------------------------------------------ 3. HOW TO PLAY - THE SIMPLE VERSION (for kids) ------------------------------------------------------------------------------ Think of Spite and Malice Extreme like this: 1. The cards at the top left are the stock you can flip through. 2. Build the tableau piles DOWN in alternating colours - red then black, black then red. 3. The piles at the top right are the foundations - build UP in the same suit, starting with the Ace. 4. Only move a card, or a correctly ordered run of cards - never a random pile. 5. When the last card lands on a foundation you have won. Do not reuse the stock unless the game allows it. In one sentence: Move every card from the stock pile to the foundation pile(s), building up in suit and rank. ------------------------------------------------------------------------------ 4. YOUR TARGET AND HOW TO WIN ------------------------------------------------------------------------------ TARGET: Move every card from the stock pile to the foundation pile(s), building up in suit and rank. WIN: All cards face up and sorted in the foundations. SCORING: Usually based on time, number of moves, or how many cards you managed to move. Milestones to aim for while you learn: - Move the biggest possible alternating run at once - one move, many cards. - Prefer moving cards that uncover face-down cards, even if it is not the tidiest move. ------------------------------------------------------------------------------ 5. CONTROLS AND BUTTONS ------------------------------------------------------------------------------ - Mouse click or tap - Most games on zbani.com work on a computer with a mouse and also on a phone or tablet with taps and swipes, so you can play either way. ------------------------------------------------------------------------------ 6. WHY IT IS GOOD FOR THE BRAIN ------------------------------------------------------------------------------ Spite and Malice Extreme trains several mental skills at the same time. Here is what each one does and why it is worth playing: * Planning many steps ahead - solitaire punishes impulse moves - you learn to think before acting. * Working memory - you must remember what is buried under each pile. * Flexible thinking - when the obvious move fails you must re-plan quickly. * Risk assessment - deciding whether to flip the stock is a real cost-benefit judgement. Why it is good for kids in particular: * The rules are short and the feedback is instant, so young players stay motivated and build confidence quickly. * Every round is short, which fits into a school break without losing focus. * It is a screen skill that transfers off the screen: reading instructions, counting, planning and spotting mistakes all show up in everyday tasks. ------------------------------------------------------------------------------ 7. STRATEGY TIPS AND TRICKS ------------------------------------------------------------------------------ - Move the biggest possible alternating run at once - one move, many cards. - Prefer moving cards that uncover face-down cards, even if it is not the tidiest move. - Always move an Ace or low card to a foundation as soon as it is available. - Keep the tableau in descending order; do not break a correct sequence to tidy up. - Play a few rounds before you try to be clever. Learn the simple rhythm first; the advanced tricks only work once the basics are automatic. - If you keep losing at the same point, that point is your training goal. - Short daily practice beats one long session, and it is how the real skills (planning and control) actually improve. ------------------------------------------------------------------------------ 8. BETS AND CHALLENGES (friendly, for fun - no real money) ------------------------------------------------------------------------------ zbani.com games are free and there is no real-money wagering here. If you play with friends, these are the fair, fun challenges people use: - Friendly challenge: win a deal without using the stock more than twice. - Friendly challenge: beat your previous move count on the same deal. - Friendly challenge: deal-only run - win with zero redeals. - Friendly challenge: fastest win, timer starts at deal. - If you do bet something, bet a real-world thing: the loser makes tea, the loser chooses the next game, the loser does the washing up. - Play-money only, and never bet money you cannot afford to lose. ------------------------------------------------------------------------------ 9. REWARDS AND THE 'BEST PLAYER' BOARD ------------------------------------------------------------------------------ Stars. Earn stars for playing well in Spite and Malice Extreme: - A win is 50 stars, plus 10 stars for every 100 moves under par. - Stars are kept on your profile, so you can see your total growing over time rather than only your best single round. Badges to collect: - First Win - win your first deal - Pure Win - win without reusing the stock - Low Moves - win a deal under 200 moves - Perfect Foundation - build all four suits from Ace to King - Ten Deal Streak - win ten deals in a row - Clean Sweep - finish a round without losing a life - Speed Star - finish under the target time - Combo Master - reach a 10x multiplier - Comeback Kid - win from last place or lowest score - Daily Player - play 7 days in a row The Best Player board for Spite and Malice Extreme: - The top scores and best times for Spite and Malice Extreme are listed on a 'Best Player' board for that game, so there is always a target to aim at. - Beating your own score is the first milestone. Beating someone else on the board is the second. Both are worth celebrating. - Board spots should reset when the game is updated or the difficulty changes, so the ranking always means something. Reward idea for a family or class: - Collect 10 stars for a sticker, 50 stars for a real reward, and 200 stars for 'Game Master of the Month'. Kids remember the badge far longer than the score, and it rewards steady practice instead of one lucky round. ------------------------------------------------------------------------------ 10. QUICK QUESTIONS ------------------------------------------------------------------------------ Q: Is Spite and Malice Extreme free? A: Yes. Every game on zbani.com is free to play and needs no account. Q: Do I need an account or sign-up? A: Not to play. Signing in is only needed to post comments and join the player community conversations. Q: Can I play on a phone? A: Yes - the games run in a normal web browser and respond to taps and swipes as well as mouse and keyboard. Q: Will there be adverts? A: The game is hosted by HTMLGames and shows their advertising. It does not cost anything and it is not connected to your game account. Q: What is the best way to get better? A: Play a few short rounds, write down the one thing that went wrong, and fix that next round. That single habit is what separates a good score from a great one. ------------------------------------------------------------------------------ 11. MORE CARDS GAMES ON ZBANI.COM ------------------------------------------------------------------------------ Players who enjoy Spite and Malice Extreme usually also like these, all free to play: - 3 Keys Solitaire Cards https://zbani.com/game/3-keys-solitaire - 3 Pyramid Tripeaks 2 Cards https://zbani.com/game/3-pyramid-tripeaks-2 - 3 Pyramid Tripeaks Cards https://zbani.com/game/3-pyramid-tripeaks - 5 Stack Blackjack Cards https://zbani.com/game/5-stack-blackjack - Ace of Hearts Cards https://zbani.com/game/ace-of-hearts ------------------------------------------------------------------------------ 12. NOTES ON THIS CARD ------------------------------------------------------------------------------ Sections 1, 2, 4, 5 and 11 come from the official Spite and Malice Extreme game pages on zbani.com. Sections 3, 6, 7, 8 and 9 are written by a helper tool from the official description and the kind of game it is: they are guidance for players, not official rules from the publisher. Sections 8 and 9 describe friendly challenges and a rewards idea for a family, class or community. zbani.com does not run real-money betting, and the 'Best Player' board described here is a suggestion for a leaderboard, not an existing zbani.com feature. Word count of this card: about 1511 words. ==============================================================================